Storm Treader

House OF Treader

Time 6
Hit points 1600
Recover .50
Dice 8
sides 9
Spell level 10

BackGround

Gender: Male
Type of Character: Light Elf


Character Description:

  • Storm stands about 6 feet tall and is extremely well balanced in all areas of his build.  He weighs about 250 lbs.  He is well built and muscular.  His hair is blonde and his eyes are dark blue.  In his eyes at times you can see twinkling lights.  He is usually wearing white priest robes of the Order of Light.  He also wears elven war armor at times.  He mostly wears casual clothing though.  He is over 3,500 years old but doesn’t look a day over 24. 

Physical Description:

 

  • Storm stands about 6 feet tall and is extremely well balanced in all areas of his build.  He weighs about 250 lbs.  He is well built and muscular.  His hair is blonde and his eyes are dark blue.  In his eyes at times you can see twinkling lights.  He is usually wearing white priest robes of the Order of Light.  He also wears elven war armor at times.  He mostly wears casual clothing though.  He is over 3,500 years old but doesn’t look a day over 24. 

 

Mental Description:

 

  • Storm is quiet and calm when fulfilling his priestly duties.  He is calm and collected and will think out the most logical path of action before he acts.  However, don’t be fooled when he is in elven war armor though.  He then lives up to his name.  He is quick to decisions if not rash.  He will destroy all that stands in his way.  He is very protective of his family, especially his little sister Light Treader.  Be careful, when dealing with him, he is not to be underestimated. 

 

Status:

 

  • War Priest of the Temple of Light
  • Prince of House of Treader
  • Duke of RedWall
  • Commander of the garrison
  • Ally of the Draconic Council

 

History:

 

  • Storm was born on a stormy night.  Thus he came by his name Storm Treader.  He was born to Llewellyn and EveningStar.  Storm grew up as a Light Elf in all the elven ways.  He was taught to ride a horse, wield a sword, use the longbow, and was properly trained on etiquette in the Royal Court.  At the age of 200, Storm started training under the master of the guard.  He learned all the sword techniques known of this master swordsman.  He then became a hunter of the royal huntsman.  He learned the various ways to track and capture game in the wild.  Once he had mastered that skill and mastered the art of using the longbow, Storm returned to the court.  There he was trained in the proper arts of etiquette of his duties as Prince in the Royal Court. 

 

  • By the time Storm reached the age of 500, he decided it was time to put his skills to use.  He enlisted in the elven garrison of his home fortress.  Having saved the fortress from goblins and Drow, he steadily climbed through the ranks.  His father was proud of him and sent him on many missions.  He always came back victorious.  At this point, Storm was the age of 1300 years.  The King decided to give him command of the armies of the Fortress of Light.  Storm understood this was no small responsibility.  For you see his sister Light, whom he was defending, was always getting in harms way.  Storm seriously doubted an army would be enough to keep his sister out of trouble but he took the assignment.  Light taught him a lot of valuable lessons along the way.  The rest of the history is just that history…..

 

Element:

 

  • Lightning

 

Weapons and Armor:

 

  • Storm carries a six foot broad sword.  Inscribed on the hilt of the sword is the Emblem of the Order of Light.  The sword glows with a blinding light when demons are around.  Then the blade stays lit allowing Storm to slay demons with its purified blade of pure light.  Storm also carries a longbow with a quiver of long razor tipped arrows, with a pair of daggers that are dipped in holy water with silver blades. (on a demon will do 1.5 damage per blow)x

 

  • Storm wears armor of the Order of Light.  The armor is fused with Light from the temple and can only be worn by those in the Order.  When in the darkness or in a dangerous area, the armor will glow with the Light of the temple.  Illuminating the area, and glowing with the light of the temple’s cleansing rays of light protecting the wearer from damage of any dark inflicted spell or attack for a short period of time.  Once damaged, the armor must be taken back to the temple to be purified and recharged. 

 

  • Storm possesses a magical flute that was given to him as young child.  The flute, when played, causes memories of grander times and warm feelings to appear.  For example, a warm summer’s day in the forest with soothing crisp winds blowing smoothly.  Though the place may seem real it is just an illusion. 

 

Spells:

 

Voice of Thunder

 

  • Through Mastery of Lightning the caster may project his voice through the skies with thunder for a short distance.  Level 1. (locked need more detail)
  • Through the Mastery of Lightning the caster may send his voice through thunder in the skies for a distance of 10 miles.  Level 2. (locked need more detail)
  • Through the Mastery of Lightning the caster can be heard thru thunder over great distances up to 100 miles.  Level 3 (locked need more detail)

 

Lightning Strike

 

           

·     Through the Mastery of Lightning, the caster can call on the electrical energy of lightning to perform a minor jolt on the intended target.  Level 1 (out roll target )

 

  • Through the Mastery of Lightning, the caster can summon a lightning bolt that can do minor damage to the intended target.  Level 2  (roll of 10 to ignite then out roll target does 1/1

 

  • Through the Master of Lightning, the caster can summon a lightning bolt that can do medium damage to the intended target.  Level 3 (roll of 15  to ignite then out roll target does 1.5 damage)

 

  • Through the Master of Lightning, the caster can summon a bolt of lightning that can do heavy damage to the intended target.  Level 4 (roll of 20  to ignite then out roll target does1.75)

 

  • Through Mastery of Lightning, the caster can call on Zeus’ Fist (must be outside to cast this spell only), Summoning a shower of lightning bolts that do massive damage on anyone or anything caught in their path.  Level 5 (roll of 22 to ignite then out roll target does 2.25)

 

 

Summoning a Portal

 

 

  • Through the Mastery of Lightning, the caster can summon a portal to take him short distances.  Level 1 (auto)

 

  • Through the Mastery of Lightning, the caster can summon a portal take him longer distances and familiar places.  Level 2 (auto)

 

  • Through the Mastery of Lightning, the caster can summon a portal to take him to distant lands and home in emergency situations.  Level 3 (auto)

 

 

Light up the Night’s Sky

 

 

  • Through the Mastery of Lightning, the caster can call on a bolt of lightning to light up the sky for a couple seconds for a short distance.  Level 1 (roll of 15 to ignite)

 

  • Through the Mastery of Lightning, the caster can call on a bolt of lightning to light up the entire night sky for a few seconds.  Level 2 (roll of 18 to ignite)

 

  • Through the Mastery of Lightning, the caster can call on a series of lightning bolts to light up the night sky for a few minutes.  Level 3  (burst effect) (roll of 20)

 

 

Electrical Barrier

 

  • Through the Mastery of Lightning, the caster can harness the power of lightning and create a personal energy shield.  Level 1 (auto)

 

  • Through the Mastery of Lightning, the caster can harness the power of lightning and create a dome shield of lightning to protect a small group of people (4 people maximum).  Level 2 (roll of 10 to ignite target must out roll caster by 10 to break it)

 

  • Through the Mastery of Lightning, the caster can harness the power of lightning and create a large dome shield to protect a large group of people (up to 10 people maximum).  Level 3  (roll of 18 to ignite target must out roll caster by 10 to break it)

 

  • Through the Mastery of Lightning, the caster can harness the power of lightning and create a wall of lightning that will hold off an attack for an hour.  Each attack on the wall weakens it and if someone touches the wall, it will release a massive jolt that will repel the person/whatever back 20 feet.  Level 4  (roll of 22 to ignite target must out roll caster by 12 dropping by 2 on each attack to break it)

 

 

Other Abilities:

 

  • Mind Speak:  Storm through his family links can talk to anyone in The Treader family no matter how great the distance however, the greater the distance the weaker the line of communication. (auto)
  • Forest Walk:  Elves have always had this ability.  When in forests elves can blend in with the trees and in effect, disappear without a trace.  Using the trees as cover the elf can move through the forest unseen and unheard.    (auto)


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