Maria Knights

High Black Priestess 

Time 10
Hit points 1900
total 2100
Dice 11
sides 11
Spell level 10

BackGround

Gender: Female
Type of Character: Priestess Magic Eater 

Physical appearance:

Rather tall woman, her appearance always seems a bit shadowed. If not for the head of snakes that she obtained when someone killed a Gorgon and she stole the power Also the tattoos on her covering every inch of her body. Each showing the tale and linking the magic to another she has stolen. 

She can transform into a 45' Basilisk when endangered. The poison from her fangs will cause paralysis and slowly if not healed turn each portion of the body to stone until you are completely stone.

Items:
 

Carries no weapons other then a wand that draws on the magic in her control. She collects the magic from other beings and funnels it through her wand 

Character History:

 Maria Knights life and history is hidden in a world of secrecy and magic. She was a High Priestess for a group of soul eaters. She learned true power was not in souls but in magic. She began to learn through demons how to feed off things then combining with soul eaters, learned that she could steal, borrow and manipulate the powers of others. Since that day she has traveled the dimensions stealing the magic and powers from all sources. She has traveled killing  and stealing the powers from many demons and other creatures both good and bad. The ones who's powers left with them when they died, she simply learned by capturing and holding them in her prisons she could funnel and use their powers and spells for her desires. If they escape her she looses their power.

Abilities:

Gorgon: If you look her directly in the eyes you will become stone. Last 3 days and you can not be attacked, because you are stone.  No roll needed is invoked at all times. 

Times 3:  Any spell used on her she can absorb and learn and resend back to maker. She returns the spell 3 fold. (must out roll target, if fails takes the damage if not learns the spell and recasts it back.)

Tainted Breath: By breathing towards a one or a group a cloud fills around them causing their breath to slow and soon they fall to sleep. (must out roll each in party, to awaken the air must be cleared around the party)

Envenomed Breath: By breathing towards a one or a group and any inhaling well become very sick, loosing power , the more they fight against it the more points they loose each five points they loose they loose a dice. When reach their pool they fall and have to recover. ( must out roll by 6)

Serpent Sight: With this she can look inside you and find your greatest fear, then she can become it.

Multi Sight: Cast upon you and you see multiple images confusing you, you would see 4 of each thing you see not knowing which is the correct one. (out roll target)

Spells coming soon.  

 

 Weakness: Physical magically she can absorb learn and cast back about anything used on her physically she is no power at all. 

 


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