Alexa Eos Dominique(DellaMalvagita)

 

Time 8.5
Hit points 1800
Bonus 0
Total 1800
Dice 10
Sides 10
Recover .25
Spell level all

Background

Gender: Female
Type of Character:
goddess/demon

Character Description: Alexa is 5’5” with dark brown almost black  hair and black eyes. She has her Mother’s Grecian beauty. She worked  as an accountant in Miami, Florida. Lived  alone except for her cat Domino. She had  a small circle of friends but no one she felt  close to. She was orphaned at 18 when her Mother died in a car accident. Since her return to the island there is nothing remaining of the shy young woman she once was.

Mental Description:
 Alexa has always felt like a part of her was out of reach, a yearning for something unknown. She can play any instrument she picks up and speak any language she hears once. 
Character History:

Alexa was born of a Goddess Mother, Eos, beautiful goddess of the dawn and a demonlord Father. Eos hid her pregnancy from all but her own Mother the Goddess Theia. Theia urged Eos to hide the baby once it was born, otherwise Eos’s husband Hyperion would know of her infidelity. Eos fearing for her unborn child’s life agreed. Theia went to Hera appealing to her as a mother herself to help them send the child away so she would be safe from Hyperion. Hera took pity on Eos’ plight and agreed to help. As the date of the baby’s birth drew near Eos was sent to the future by Hera where she would give birth. Eos gave birth to a baby girl she named Alexa Eos Dominique. Being as Goddesses are immortal Eos remained with her daughter until Alexa was 18 years old then Eos staged her own death and returned to Greece and her own time. Leaving her daughter behind in the modern day Americas completely ignorant of her origins. Alexa put herself through college working as the assistant to the Head of Greek studies at the university of Missouri where she earned her degree in accounting. 

When Alexa was 25 she quit her job, sold everything she owned and went to look for her Father. It had become an obsession she did not understand but knew she had to fulfill. In her quest to find her birth Father she arrived on the island. Alexa worked for Angelique Valadia running her Art Galleria for several years before she encountered her Father for the first time.

Under his guidance she begin to learn who and what she was meant to be. Her Father's sudden disappearance sent her searching for him once more but this time she was taken hostage. 

After being captured and held by a rival of her Father's for some time, how much time she would never accurately know, she fought her way free leaving behind a violent and bloody trail in her wake. In the end she had called on the dark gifts that were her Father's legacy to her in order to preserve her life, it had changed her at some fundamental level. The simple human dreams had been lost when she took her first life.
In her darker moments she believed her Father had intentionally left her in his enemy's control to force her to take those first steps into the darkness.
Following her liberation she had wandered the earth since money was no longer a concern. She had changed her surname to reflect who she had become .She spent the many intervening years since she lived on the island learning , traveling and studying, all the while honing her mind and body into a weapon of both evil and seduction.

Items: A necklace that was her mother’s last gift to her just before she died. It is a detailed casting of a rising sun. She never takes it off. A ring her Mother gave her as a child . It is carved from Rubies and has an insignia on it with a flamebrand entwined with an E. It supposedly belonged to her Father but she has long since given up on his existence. 

Weakness: .Her ignorance of her origins. Being half demon she can be banished to Hell

: Her trusting nature

Spells and abilities:

Being as a Goddess’ powers/abilities and ruling realm is decided before their birth Alexa’s Mother, Eos, chose to give her daughter gifts that would surpass Eos’ other offspring since her other children had the benefit of the their mother’s tutelage and continuing presence in their lives, Alexa would not.

 

The Rising Sun (Arthro ypsosi ilios)

Anabo skepazo (light cloak)

Level one:

 lighting above 100 watts.This grants the one wielding the power to use any beam of or patch of sunlight to appear to vanish from sight. As long as the wielder remains still they will be virtually invisible to anyone looking for them. If they move any part of themselves outside of the light they can be seen. Also works with very bright artificial (makes you unseen in the light auto)

 

Level Two:

Anabo prostasia (light protection)

This grants the one wielding the power to pull any light within a certain amount of feet to them using it as in bubble fashion. Is effective against beings with low or no tolerance to sunlight and very bright light. (roll of 6)

 

Level Three:

Anabo taxidevo (light Travel)

This grants the one wielding the power to use any beam of or patch of sunlight to move from one place to another (there must be a similar light source on the other side). Also works with very bright artificial light above 100 watts. ( auto) 

 

Level Four:

Perno arthro skoteinos (Pass the dark)

This allows the wielder to summon sunlight from a distance to be used as a light source in the event of impassable darkness. (auto)

 

Level Five:

Ilios spathi  (sun sword)

This grants the wielder the ability to form available bright light either artificial or natural sources into a sword. Can be used like a regular sword but if dropped it would cause harm to anyone else trying to pick it up. (roll of 15 to ignite out roll target to strike, if target is a creature effected by sun will do 1.5 damage)

 

 

Level Six:

Anatoli iliou(Sunrise)

This grants the wielder the ability to force the  early rising of the sun within 30 minutes of its normal time.

 

 

 

 

 

 

 

Many Faces of the Goddess:( polloipsi peri arthro thea)

 

Level One: 

(pseftikos foni: false voice)

Allows the wielder to change their voice to sound like that of another person. The wielder must have met the person to be imitated.  (roll of 7)

 

Level Two: 

(Skiazo idios: shadow self)

Allows the wielder to change their physical appearance in the most general sense. IE if the target being imitated is taller, shorter, thinner etc. the wielder from a distance or in shadows would be mistaken for the target. The wielder must have met the person to be imitated (roll of 12)

 

Level Three:

(Thirio prosopo: beast face)

Allows the wielder to change their physical appearance to the extent of taking on any animal shape they have come in physical contact with. The length of time it can be maintained depends on the size of the roll. (roll of 14)

Level Four:

(Maska: Mask)

Allows the wielder to change their physical appearance to the smallest detail but if someone with the ability to read aura’s were to read the wielder they would discover the truth. (roll of 18 and most have something of theirs)

 

Level Five: 

(Pseftikos idios: False self)

Allows the wielder to change their physical appearance to the smallest detail including the target’s “aura” causing those who know the target to believe it is in fact them. If someone attempts to read the wielder they would have to out roll  them to discover the truth. (ritual of 500 the highest repeat dice would be the number to beat.)

 

Hand of Fate: (Cheri apo moira)

 

Level One: 

((Apati: trick)

Allows the wielder to change the outcome of simple situations. IE someone is waiting to cross the street and the light turns to walk as they go to walk the lights suddenly change back. (roll of 8)

Level Two:

(Antithesi: conflict)

Allows the wielder to cause target to be driven by emotions and intellect at once rendering them unable to make decisions clearly. (out roll target by 4)

Level Three:

(Micros pragma: little thing)

Allows the wielder to influence the targets outlook on small issues or decisions. For example what kind of ice cream to order or what color shoes to wear. (out roll target)

Level Four:

(Moira sproximo: fates push)

Allow the wielder to influence the target on medium sized issues or decisions. For example, who to date or where to go on vacation. (out roll target by 5)

Level Five:

(Allasso apo kardia: change of heart)

Allows the wielder to cause target to change their mind about a matter, possibly influencing them to take a completely different path ( out roll target by 7)

 

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